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Vincenzo Cilli : ウィキペディア英語版
Grand Theft Auto: Liberty City Stories

| distributor = Take-Two Interactive
| producer = Leslie Benzies
| designer = David Bland
| programmer = Obbe Vermeij
Adam Fowler
Andrew Greensmith
Matthew Shepcar
| artist = Aaron Garbut
Ian Bowden
| writer = Dan Houser
James Worrall
David Bland
| series = ''Grand Theft Auto''
| platforms = PlayStation Portable
PlayStation 2
| released =
| genre = Action-adventure
| modes = Single-player, multiplayer (PlayStation Portable)
}}
''Grand Theft Auto: Liberty City Stories'' is an open world action-adventure video game developed by Rockstar Leeds in conjunction with Rockstar North and published by Rockstar Games. Released on 24 October 2005 for the PlayStation Portable,〔(【引用サイトリンク】title=Official ''Grand Theft Auto Liberty City Stories'' website )〕 it is the ninth game in the ''Grand Theft Auto'' series and was preceded by ''Grand Theft Auto: San Andreas'' and succeeded by ''Grand Theft Auto: Vice City Stories''. It was published and distributed by Capcom for the Japanese release. It was released on PlayStation 3 via the PlayStation Network on April 2, 2013.
A port for the PlayStation 2 was released on 6 June 2006 in North America. At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version. The PS2 port does not feature the custom soundtrack ripping capability, in comparison to its PSP counterpart. It was released on 1 October 2009 as a downloadable game on the revised PSP model PSP Go.
==Gameplay==
Liberty City's layout is largely similar to ''Grand Theft Auto III'', while it also incorporates elements found in ''Grand Theft Auto IIIs successors, such as more indoor environments, clothing changes, and motorcycles. In addition, in keeping with recent ''Grand Theft Auto'' games, the player has more flexibility in terms of moving the camera around for viewing surroundings (''Grand Theft Auto III'' is noticeably limited in that respect). Things that are omitted from this game are the ability to climb and the ability to swim - contact with deep bodies of water is instantly fatal in this game. The overall sandbox play area, as it is based upon the original Liberty City layout, is considerably smaller than that of ''San Andreas''.
In addition, motorcycles are permitted in the city during this game, as earlier-released games (set later in the ''Grand Theft Auto'' universe chronology) do not allow this. The official ''Liberty City Stories'' website reveals that motorbikes were banned by the turn of the 21st century, due to a public ordinance supported by the Maibatsu Corporation (which marketed the over-sized Maibatsu Monstrosity SUV in ''Grand Theft Auto III'' and the Vincent sedan in ''Grand Theft Auto IV'') to promote the use of automobiles in the city. Though aeroplanes can be found in ''Vice City'' and ''San Andreas'', usable aeroplanes cannot be found in ''Liberty City Stories''. However, both games do have usable helicopters.
The PSP version of ''Liberty City '' has a multiplayer mode, for up to six players through WiFi ad-hoc mode (same area). The game features seven modes of wireless multiplayer gaming, in which various pedestrian and character models from the single player mode avatars. These multiplayer modes were removed in the PS2 version.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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